Šport

Šport, in the context of computer science, refers to organized physical activities or games that often involve competition, skill development, teamwork, and strategy. While traditionally associated with physical exercise, the term can also encompass eSports, which are competitive video gaming events where players or teams compete against one another, often requiring significant skill and strategy. In the realm of computer science, sport can also relate to the development of applications and systems designed to enhance training, tracking performance, and facilitating engagement in various athletic disciplines. Overall, the integration of technology in sport has become increasingly prominent, reflecting the growing intersection of these fields.